GET THE DEMO AT: http://www.megaupload.com/?d=DEKIX31N
Demo Alternate Link: http://www.sendspace.com/file/ayr481
GET THE SOURCE (REQUIRES GAME MAKER 7 PRO): http://www.sendspace.com/file/10ru77
Source Alternate Link: http://www.megaupload.com/?d=ZQ6A0FLT
Thanks to Axel Night at Attacked by Gorillas for the link to Joy2Key, which coverts keyboard input to joystick input: http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm
Here’s another joystick-to-keyboard emulator: http://www.freewareweb.com/cgi-bin/archive.cgi?download=1&ID=1625
1. Halo graphics are from HALO ZERO by Dobermann Software, which includes Dobermann, Chainsaw, AlexTheBlind, 58, and Atomik. Used by permission.
2. Yes, I have coded in the ability to discard your weapon.
3. I know I suck. I am not playing for skil, but to show off the level layout.
3. I will delete any comments that consist of the following: “It’s not Mario.” “Halo sucks.” (any flame comments or non-constructive criticisms).
Super Mario Fusion is a crossover Mario fan game made in Game Maker 7 Pro using a heavily modified version of the Super Mario Bros. Hello Engine III. I expect to release the demo and source by the weekend of January 11-13.
Halo will be its own world in this crossover Mario fan game. I’ve developed three Halo weapons into the game: Plasma Pistol (with charge shot), Assault Rifle, and Covenant Plasma Rifle; Mario can use them all!
The most significant aspect of the Halo levels is that THERE IS NO TIME LIMIT. Many enemies will be strategically placed throughout the levels, so you are required to work your way through the enemy fortifications at your own pace. Also, Halo weaponry will make certain sections easier, but Mario can still use his own weaponry (shells, fireballs, hammers, invincibility) to kill the Covenant. The Covenant cannot be stomped.
The level featured will be in the demo release. Believe it or not, this level is only 40% complete. I still have one more sublevel planned after the checkpoint, and additional level design tweaks are needed for all areas of the level. As it stands, this is a very difficult level because of the timely pace and patience required for most sections of this level.
Here is the full changelog for this fan game from the original Hello engine:
New features to the Hello engine:
*Implemented own easily customizable parallax scrolling functions.
*Animated backgrounds function.
*Improved customizable music player function.
*New powerups based on those found in the different worlds (Castlevania and Halo weaponry, for example)
*New custom enemies.
Fixes to the Hello Engine for this game:
*Greatly improved basic platforming engine, including:
**Drastic renovation of basic platform engine, utilizing “collision markers”.
**Eliminated getting stuck in walls in mid-jump.
**Movement while swimming fixed.
**Run animation speeds fixed.
**Basic physics (defeated enemies’ initial vertical speed and shattered brick shards) fixed.
**Moving Platform handling greatly improved.
Fixed problematic stomping detection (Mario would still get hurt even after stomping a normally stompable enemy).
*Game mechanics changes:
**Hitting a shelled creature with the tail or a block (Koopa, Buzzy Beetle, Spiny) will leave the shell instead of killing it completely.
**Ducking while in Hammer Suit renders Mario impervious to fire attacks.
*Major code structure overhaul (removing about 500 kilobytes of redundant code!):
**Moved common events (like points for stomping enemies and hurt mario) into separate single function call scripts.
*Removed all of Mario’s voice clips. The constant repetitive speech gets very annoying quickly.
*Made Mario’s Hammers destroy most enemies that he cannot destroy with Fireballs.
*All Hammers (Mario’s suit and the Bros’) had their physics fixed.
Fixed the trajectory of Mario’s Fireballs so that he can hit enemies up front and close to him.
*Increased speed of kicked/thrown shells.
Score fonts cleaned up, initial vertical speed slowed down, and deceleration decreased.
*Implemented proper SMW kick sound “musical scale” when performing consecutive kills with stomping, shells, and invincibility.
*Increased injury invincibility time from 60 steps (1 second) to 180 steps (3 seconds).
*Added the 8000-point bonus, which was not included originally in the engine.
*Certain values, like invincibility times, are stored as global constants. This is useful from a modding aspect if you want to change the invincibility times. Expect more values to be made into constants for easy modding.
If you have Game Maker 7 Pro, get the Hello Engine III at http://gmc.yoyogames.com/index.php?showtopic=346423&hl=
Get Game Maker 7 Lite from: http://www.yoyogames.com/gamemaker/ (more) (less)
Music used: Under Cover of Night (Halo OST)
Duration : 0:11:59 Views : 197427.
Comments
siiccck!! nice mang
siiccck!! nice mang
hahahahaha thats …
hahahahaha thats awesome
0.O..wicked awsome! …
0.O..wicked awsome!!!!
realy nice job..i like the little aliens scream XD
keep up the good work!
wow. how did u do …
wow. how did u do that?
Haha , Nintendo …
Haha , Nintendo should make a DS game like that ..That will be crazy!
What Program did …
What Program did you use to make this?
very well done mate
very well done mate
HOW DO YOU DO THIS! …
HOW DO YOU DO THIS!!!!!!
its not mario
halo …
its not mario
halo sucks…
…jk this looks awsome
Also, you’re …
Also, you’re retarded. Become an hero.
This is pretty cool …
This is pretty cool, and for someone who hates Halo.. I wouldnt mind trying this out.
wow
wow
better than halo 3
better than halo 3
lol thats awsome!
lol thats awsome!
nice game and video
nice game and video
Wow, nice work on …
Wow, nice work on the game. It’s a totally creative idea and while I’m not personally a fan of Mario, I am a fan of Halo and seeing a plumber using Halo weapons is really funny. Also, this game can be made on the lite edition, ok. You do not need pro. You only need a hell of a lot of patience to make it on lite, ok.
lol it takes 876 …
lol it takes 876 shots from a gun to kill one of the “covenant” yet two turnips will totally own him
if only that worked in reality…
looks really cool, well done
this is awesome
this is awesome
this is actually …
this is actually better than halo aaaaawesome
well i cant get …
well i cant get past the menu .. i press shift and it just brings me to a blue clouds any idea?
LOL, EAT TACOS
LOL, EAT TACOS
LOL
LOL
they sould get …
they sould get cheif to do the part of mario and it is halo 4 ds lolololol
Niiiiice xD
Niiiiice xD
Me too
I think …
I think we both have some kinda virus that prevent us from playing this game. I have high specs. I play games like Doom 3 and Grand Theft Auto Vice City with no problems. I should be able to play this game.
Me too